About

Sub Spatial Studio

An indie studio crafting vibrant, immersive spatial experiences for Apple Vision Pro and beyond—built by an engineer who believes the future of computing is all around us.

Engineer by Day, Creator by Night

Behind Sub Spatial Studio is a full-time software engineer who channels years of professional experience into building polished spatial applications. The discipline of enterprise engineering meets the creative freedom of indie development.

Vibrant visionOS Experiences

Spatial computing opens up a canvas unlike anything before it. Every app here is designed to pop with color, depth, and life—creating moments that feel magical while remaining intuitive and comfortable.

The Vision

Great AR/VR apps feel intentional: the lighting, the scale, the sound, and the motion all work together. Sub Spatial Studio is focused on building experiences that are fun, polished, and designed to feel at home in mixed reality—bridging professional engineering standards with bold creative vision.

Spatial Interaction

Comfortable, readable UI with tactile feedback designed for natural gestures.

3D-First Design

Cinematic lighting, vibrant materials, and purposeful motion.

Production Quality

Enterprise-grade engineering applied to every release.

Philosophy

Why Spatial?

After years of building software that lives behind flat screens, spatial computing feels like the natural evolution—apps that exist in your world, not just on it. visionOS represents a paradigm shift, and being part of that early wave is both a privilege and a responsibility.

Indie Spirit

No committee approvals or endless meetings. Ideas move from concept to prototype fast, with the freedom to experiment and take creative risks that larger teams often can't.

Professional Craft

Full-time engineering work means understanding what production-quality software looks like. That standard carries over into every app—clean architecture, thorough testing, and reliable performance.

Swift

Native visionOS development with SwiftUI and RealityKit

Unity

Cross-platform XR experiences with PolySpatial

Blender

Custom 3D assets and spatial environments

Meet the Developer

Get in Touch

Developer avatar

Hi, I'm the developer behind Sub Spatial Studio

By day, I'm a software engineer building production systems. By night, I'm channeling that same discipline into creating vibrant AR/VR experiences that push what's possible on visionOS. From Swift and RealityKit to Unity and custom 3D work—I handle design, code, and assets with a focus on craft. Whether you have questions, feedback, or want to collaborate on spatial computing projects, I'd love to hear from you.

creative@subspatial.studio

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